Pawtucket Day Nursery

pawtucket, rhode island

status : completed in 2001

This addition to a child development center was conceived through the lens of play, the spatial and perceptual logic of children, and the kinetic energy that defines their world. The design takes inspiration from the simple act of tumbling building blocks, translating that motion into a set of skewed and interlocking geometries that frame new learning and gathering environments.

The intervention operates in deliberate contrast to the static rectilinearity of the original structure. Forms are tilted, rotated, and composed to suggest instability or motion, qualities that animate the building’s identity and signal its new function. These shifts are not arbitrary; they reference a child’s perception of space as flexible, imaginative, and often at odds with conventional rules of alignment and order.

The junction between new and existing is marked, but not divided. Material strategies reinforce the interplay: while the primary volume is rendered in corrugated metal and brightly painted stucco, familiar yet materially recontextualized, the original building remains present as a grounding datum. Where the two meet, the architecture negotiates contrast and cohesion: playful, but never fragmented.

Interior spaces continue the dialogue through bold use of color, light, and geometry. Tilted window openings, canted skylights, and dynamic floor patterns produce moments of orientation and surprise. The design resists flatness, light enters at oblique angles, and views are directed diagonally or upward, encouraging visual discovery. These moves align with a pedagogical environment, where physical space can act as a cognitive stimulant.

The mechanical systems, structural framing, and roof trusses remain exposed, not as an aesthetic gesture, but as a didactic one. Here, the architecture reveals how it works. For the children, the environment becomes an active participant in the learning process, offering legibility of structure and an openness to interpretation.

Rather than mimic childlike design tropes, the project interprets the qualities of childhood, improvisation, movement, imbalance, curiosity, through formal and material decisions.

© [wpsos_year] Ken Marold USA, Inc. All rights reserved.